Gradle failed to fetch dependencies.
Gradle Dependencies 에러가 발생했다.
이번에 Unity Version을 변경하면서 생긴 이슈로
에러 내용을 보면 간단하게 JAVA_HOME 의 환경변수가 맞지 않는다는 내용이 포함되어있다.
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Gradle failed to fetch dependencies. |
Failed to run 'C:\WORKSPACES\Personal_Project\Nonogram\Nonogram\Temp\PlayServicesResolverGradle\gradlew.bat --no-daemon -b "C:\WORKSPACES\Personal_Project\Nonogram\Nonogram\Temp\PlayServicesResolverGradle\PlayServicesResolver.scripts.download_artifacts.gradle" "-PANDROID_HOME=C:/Program Files/Unity/2021.3.14f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK" "-PTARGET_DIR=C:\WORKSPACES\Personal_Project\Nonogram\Nonogram\Assets\Plugins\Android" "-PMAVEN_REPOS=file:///C:/WORKSPACES/Personal_Project/Nonogram/Nonogram/Library/PackageCache/com.google.firebase.app@f8e53ebc48aa/Firebase/m2repository;file:///C:/WORKSPACES/Personal_Project/Nonogram/Nonogram/Library/PackageCache/com.google.firebase.auth@8821986a342c/Firebase/m2repository" "-PPACKAGES_TO_COPY=com.google.firebase:firebase-common:20.2.0;com.google.firebase:firebase-analytics:21.2.0;com.google.android.gms:play-services-base:18.1.0;com.google.firebase:firebase-app-unity:10.1.1;com.google.firebase:firebase-auth:21.1.0;com.google.firebase:firebase-auth-unity:10.1.1" "-PUSE_JETIFIER=0" "-PDATA_BINDING_VERSION=4.0.1"' stdout: ERROR: JAVA_HOME is set to an invalid directory: C:\Program Files\Unity\2020.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK Please set the JAVA_HOME variable in your environment to match the location of your Java installation. stderr: exit code: 1 |
간단하게 현재 JAVA_HOME의 환경변수 경로를 확인해본다.
echo %JAVA_HOME%
다시 환경변수를 설정한다.
환경변수
(JAVA_HOME)
(PATH)
정상적으로 실행되는것을 확인할 수 있다.
★☆☆☆☆
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